Master Chief : Battle Damage Textures

It was a privilege to create the textures for the Halo: Infinite rendition of Master Chief. He is based on the MP Spartan smart material system I developed, integrated with Kyle Hefley's chest and helmet scars, and further developed to tell the story of what happened to Chief between Halo 5 and Infinite.
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Highpoly and concept: Kolby Jukes
Lowpoly and 2019 textures: Kyle Hefley
Art Direction: Sparth, Darren Bacon, Matt Aldridge
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https://www.artstation.com/kolbyjukes
https://www.artstation.com/sortadone
https://www.artstation.com/sparth
https://www.artstation.com/darrenbacon

Date
January 10, 2022