Lyaksandr Prelle-Tworek
Lyaksandr Prelle-Tworek
Principal Character Artist
Seattle, WA, United States

With more than 15 years experience in the game industry, I specialize in creating highly detailed and dynamic characters, creatures, props, and vehicles.

Skills

Concept ArtLow-poly ModelingCharacter ModelingDigital SculptingHard Surface ModelingUV MappingRetopologyPBR TexturingRendering3D PrintingUX DesignProject Management

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Marvelous Designer
Marvelous Designer
Modo
Modo
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
V-Ray
V-Ray
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign

Experience

  • Principal Character Artist at Cliffhanger Games
    Seattle, US
    December 2023 - Present

  • Lead Armor Artist, Senior Character Artist at 343 Industries
    Redmond
    July 2019 - December 2023

  • Senior Character Artist at ArenaNet
    Bellevue, United States of America
    January 2017 - July 2019

  • Character Artist at Project Triforce
    June 2014 - January 2017

  • Lead 3D Artist & UX Designer at Knife Edge Software
    June 2007 - June 2014

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