MKV [B] Core : Low / Textures

I had the privilege of taking the MKV Spartan Core from lowpoly through to completion. As part of the texturing process I developed a smart material system that would scale correctly to any armor piece and provide a consistent foundation for other members of the team to quickly texture the vast array of multiplayer armor pieces and equipment at a high quality bar.
Core Highpoly: Kyle Hefley
Helmet Highpoly: Can Tuncer
Art Direction: Sparth, Darren Bacon, Matt Aldridge

January 10, 2022